Friday, 26 April 2013

Low-end specs that yield a low-end performance


I have nothing against entry-level devices. As long as they work well and are priced reasonably, there's nothing wrong with these handsets for people who don't need to be on the bleeding edge of technology.
But while the ZTE Director is indeed priced inexpensively (without a contract, it's $99.99, but with one, the price drops to 1 cent), it's not a great performer. Its screen can be frustratingly unresponsive, its camera takes washed-out photos, and its processor is sluggish. Frankly put, the ZTE Director is more of a Tommy Wiseau than a Steven Spielberg.
Design
With its long chin, smooth matte back plate, and indented edges, the Director looks pretty much identical to all other entry-level ZTE devices, like the T-Mobile Concord and the ZTE Fury, save for the fact that it features three hot keys (back, home, and menu) instead of four.
ZTE Director
The Director's right edge houses a shortcut hard key that launches the camera.
(Credit: Josh Miller/CNET)
Compact and comfortable to hold, the handset measures 4.65 inches tall, 2.46 inches wide, and 0.48 inch thick. Its left edge houses a Micro-USB port for charging and a volume rocker. Up top you'll find a 3.5mm headphone jack and a sleep/power button, and on the right is a launch button for the camera.
On the back, in the left corner, you'll find a camera lens, flash, and a small reflective square for framing self-portraits. Below that are two small slits for the audio speaker. Using a small indent at the bottom, you can pop off the plate to access the microSD card slot (which accepts cards of up to 32GB) and the removable battery.
The 3.5-inch HVGA touch screen has a 320x480-pixel resolution. Unfortunately, the display isn't very responsive, and oftentimes it took several taps for an action to register, whether it be launching an app or closing a window.
It also looked grainy or speckled, which is especially apparent when it displays a blank white image. Lastly, the screen is very difficult to view in sunlight. While taking photos outside, I had to shield the display with my hand in order to see feedback.

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